Sunday, May 31, 2009

TechVibes Article

It's been a while since I've posted, but for good reason. We've been working overtime putting the finishing touches on the iPhone game we've been developing for the last nine months, and we'll be submitting it to Apple as soon as they get around to updating our account! (You hear that, Apple? You're impeding the enterprising businessman! It's stuff like this that's put the economy in the state it's in! Not to mention too many people listening to iPods while on the job! And another thi- ooh hang on, I love this guitar riff, Niew-niew-neener-braaakow!)

Sorry. Anyway we've posted another video on YouTube, now with much-updated art.

And we were also recently featured in the electrozeen TechVibes (thanks for the kind words, Henry!):

NeverBored Studios Set To Launch ThreadBound For The iPhone

Posted by Henry Finn on Sat, May 23, 2009 9:42 AM

Waterloo based startup NeverBored Studios is days away from submitting their debut title ThreadBound to the Apple App Store. The game will cost only .99 cents when it hits the app store yet provides unlimited entertainment with hours of game play, multiple challenges and even a level editor.

Unlike most games where players control a character, ThreadBound lets its users control the platform. In the insect themed game you control a 'stick bug' that assists a 'thread bug' trying to work its way across each level. You can also interact with several other elements in the games environment, for example; coat your 'stick bug' in honey to make it stickier or use it to swat away enemies.

ThreadBound offers a huge amount of value for its low price. The game is incredibly sophisticated for a casual iPhone title. For only .99 cents the game includes 54 levels with over 4 hours of game play, additional challenges for the hard core gamers and NeverBored has also included an option that allows users to listen to their own music while they play. Another innovative aspect of the game is the level creator. Users can create their own levels, submit them to NeverBored Studios and the best levels will be included in future updates.

NeverBored’s members Jimmy Ho, Thomas Ang, Orin Bishop, Morgan Hall, Steven Truong and Chris Killoran are primarily former University of Waterloo students working with several artists based out of British Columbia. The team has a great mix of talented individuals with some solid game industry experience. Jimmy Ho formely worked for Microsoft and Electronic Arts on Xbox and Wii titles. Thomas Ang another former EA employee gained experience developing sports titles and is responsible for ThreadBound’s physics engine. Orin Bishop brings a different kind of gaming experience to the team; he has been actively developing board games, including Nameless Island published by Steve Jackson Board Games.

If you enjoy gaming and own an iPhone keep your eyes peeled for ThreadBound’s launch.

NeverBored Studios
(and check us out on facebook as well)

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